Rigging
if there is a weird flipping. use the rotation set to shortest
Skinning
- interactive skin binding
- props rigging and props animation
Constraints
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Proximity Wrap, introduced in 2020, somewhat replaces the archaic wrap deformer. The deformer introduces a dialogue box workflow to add driver and driven objects, which means you can create a deformer without initially selecting objects.
- The better additional feature is that the better fall off and smoothing controls for the driven object.
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Rivet command is UV Pin Constraint with an easier UI execution.
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IK based twist system nice. then naay pole haha
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sa twist system sa arms and thigh. super nice.
Pending
- convert deltaMush To skinWeights