Particles
Reference
- Emit particles upon the death of another particle
- Adding variation to per particle attributes that use ramps
- Per-Particle Field Attributes
- Passing rgbPP to Instanced Objects (For Arnold)
- Passing ageNormalized to Arnold
- Blending nCloth caches using Blendshapes
- High Resolution Cloth Simulations
- nCloth Matching Mesh Constraint
- Velocity Field from Moving Geometry
- Align Particle Instances to a Camera
- Maya Strands
- Adding variation to per particle attributes that use ramps